Clean Cuts Interactive
Roc Lee is a seasoned Senior Sound Designer at Clean Cuts Interactive, contributing since November 2021. With extensive experience as a freelance Composer and Sound Designer since 2008, Roc has worked on notable projects such as "Sword Reverie" and the VR fighting game "Saber Punks," where responsibilities included audio design, composition, and programming. Roc's expertise spans various genres, employing innovative techniques like field recordings and C# scripting within Unity. Additional projects encompass sound design for stage productions and independent films, showcasing skills in narrative sound and ambiance creation. Roc holds an MMus in Composition from The Catholic University of America and a BMus in Composition from Houghton College.
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Clean Cuts Interactive
Born out of the Grammy-Award winning studios of Clean Cuts in 2010, CCI forged into the world of interactive audio, spearheaded by a group of passionate sound designers who wanted to challenge the boundaries of game audio, without compromising aesthetic and vision. We love what we do. We love blazing new trails. We live on the bleeding edge of new technology and find innovative solutions for an industry that continues to push the envelope of what is possible. World class sound design, expert implementation and innovative original music all come together to deliver depth and personality to the environment.