The Gameplay Programming Team at Cloud Imperium Games is responsible for designing and implementing engaging gameplay mechanics and features within Star Citizen. This team collaborates closely with designers and artists to create immersive experiences, ensuring that gameplay is not only functional but also captivating for players. Their expertise ranges from programming core systems to refining player interactions, all while pushing the boundaries of what AAA games can achieve in terms of innovation and quality.
Alexis Martineau
Gameplay Programmer II
Carlos Pla Pueyo
Principal Gameplay Programmer
Cian Kearney
Lead Gameplay Programmer
Craig Richardson
Senior gameplay programmer
Diego Marti Mason
AI Programmer III
Dominik Leiser
Gameplay Programmer II
Duncan Bunting
Lead Gameplay Programmer
Filippa W Lindgren
Gameplay Programmer 2
Gennady Strievich
Senior Gameplay Programmer
Inês D.
Gameplay Programmer III
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