Miguel Ángel Pazos Crespo has a strong background in software engineering, with experience in multiple companies and roles.
Miguel Ángel currently works as a Software Engineer at CloudNC since 2019.
Prior to that, they worked as a Senior Software Developer at IG from April 2018 to June 2019, where they participated in the development of a low latency market maker in C++14. Miguel Ángel also worked on performance tuning multi-threaded C++ code and refactoring and improving the performance of legacy code.
From December 2015 to April 2018, Miguel Ángel was a Senior Graphics Software Engineer at TomTom. There, they developed a 3D map real-time multithreaded renderer written mostly in C++11. Miguel Ángel worked on multiple platforms, including desktop, mobile, and embedded, and developed real-time software subject to strong memory, CPU, and GPU requirements. Miguel Ángel also held the role of Senior Software Engineer at TomTom from May 2015 to December 2015.
Prior to their work at TomTom, they were a Lead Software Engineer at Next Limit Technologies from January 2013 to May 2015. In addition to their role as a Software Engineer, they worked closely with the Product Manager to align development with the long-term roadmap and collaborated with the support team to ensure customer requirements were met. Before becoming a Lead Software Engineer, Miguel Ángel was a Software Engineer at Next Limit Technologies from January 2012 to January 2013, where they designed and developed features for XFlow CFD, a Lattice Boltzmann based fluid solver written in C++. Miguel Ángel played a key role in product development, including the development of custom features and customer support. Miguel Ángel also worked extensively in the XFlow user interface using Qt and OpenGL.
Prior to their time at Next Limit Technologies, Miguel Ángel worked as a Software Engineer at AURIGAE from 2010 to 2012 and at Cashware Aplicaciones Tecnológicas from September 2005 to 2010. At Cashware Aplicaciones Tecnológicas, they specialized in the development of financial services based on XFS and J/XFS. Miguel Ángel developed low-level software for financial devices in C and Java and integrated desktop applications on top of these low-level services.
Miguel Ángel Pazos Crespo's education history includes a Master's degree in Computer graphics, videogames, and virtual reality from Universidad Rey Juan Carlos, which they obtained from 2009 to 2011. Prior to that, they completed a Bachelor's degree in Computer Science from Universidad Autónoma de Madrid, where they studied from 2001 to 2005.
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