Miguel Hernandez is a Principal Lighting Artist at Compulsion Games since October 2021. Prior to this, Miguel worked as a Senior Lighting Artist at Eidos-Montréal on Marvel's Guardians Of The Galaxy, and as a Lighting Artist on Shadow Of The Tomb Raider. Miguel started their career as a Jr. Lighting Artist at Digital Dimension, working on Zafari, an Unreal Engine powered TV show. Miguel holds a Baccalauréat en animation 3D et design numérique from NAD, School of Digital Arts, Animation and Design, as well as degrees in Animation 3D and Design from Cegep du Vieux Montreal and Arts Plastiques from Cégep de Saint-Laurent.
December 1, 2023 - present
March, 2022
October, 2021