Thomas de Rego is a seasoned game designer with extensive experience in the video game industry. Currently serving as a Senior Game Designer at Compulsion Games since June 2021, Thomas has previously held roles at notable companies such as Eidos-Montréal, where responsibilities included game design for "Guardians of the Galaxy," and Behaviour Interactive, focusing on the in-game economy of "Dead by Daylight." Additional experience includes teaching prototyping at Rubika Montréal, contributing to various projects at Gameloft, Norsfell, Cyanide, and Anuman Interactive, along with internships and early roles in game development. Thomas holds degrees from Isart Digital Montreal and Isart Digital, complementing a strong foundation in design and project management.
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