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Ryan Su

Gameplay Programmer | Game Developer at Computer Lunch

Ryan Su has a diverse work experience in the field of game development and design. Ryan worked as a Gameplay Programmer and Game Developer at ComputerLunch Games, where they contributed to the development and debugging of various game features. Ryan also played a key role in balancing gameplay. Prior to that, Ryan worked independently as a freelance game designer and developer. Ryan has experience in using Unity3D to develop mock-ups and manage user experience and UI interactions. Ryan has also worked as a Game Developer for Polymoney, where they developed an iOS application and implemented narrative interactive elements using C# and Unity 3D UI. Additionally, they served as the lead game developer for a project at NYU Stern School of Business and interned at Games for Change, University of Michigan, Warmilu, Xiamen University, and National Institutes of Health, gaining valuable experience in a variety of roles.

Ryan Su completed their Bachelor of Science (BS) degree in Materials Science and Engineering from the University of Michigan College of Engineering in 2016. Ryan then pursued a Masters degree in Integrated Digital Media from New York University, which they completed in 2018.

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Brooklyn, United States

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Computer Lunch

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Computer Lunch is creating exciting games, from VR platformers to science-based simulations.


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11-50

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