As a Junior Software Developer, Breanna assists the development team during the entire software lifecycle and works closely with designers and production staff to help define software and hardware requirements for various projects. Bringing a background in game design and development, she has experience with C#, C++, HTML, CSS, JavaScript, Maya, and Unity. Breanna is responsible for creating and executing development plans across multiple projects and revising them to meet changing needs and requirements. Her role is essential to ensure that the quality of software meets or exceeds client expectations.
Breanna has a Bachelor’s degree in Game Design and Development from Rochester Institute of Technology.
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