Creepy Jar
Julian Wicik is an accomplished Art Director with extensive experience in the gaming industry, currently serving at Creepy Jar since February 2020, where responsibilities include managing the Characters & Technology art team and coordinating artistic visions across departments. Previously held roles as Art Producer and Senior Artist involved directing projects and ensuring effective operations within the art team. Prior experience at QLOC as Lead Artist and Lead Concept Artist included mentoring and managing diverse artist groups while contributing to high-profile projects such as King's Bounty II. Julian's career began as a Freelance Illustrator and Concept Artist, with significant contributions to various games and commercials. Educational background includes studies at Akademia Sztuk Pięknych w Warszawie and Warsaw University of Technology.
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Creepy Jar
Creepy Jar, based out of Warsaw, Poland, is the publisher and developer of the critically acclaimed survival game Green Hell, available on PC, PlayStation 4, Xbox One. Established in 2016, the studio is a collection of seasoned developers and creators combining years of experience from other successful studios such as Techland and Flying Wild Hog. With an impressive list of titles on their collective resumes (Dying Light, Shadow Warrior, The Witcher 2, Bulletstorm, and more), the Creepy Jar team is passionate about making their products the best they can be with a focus on listening to their community and giving the utmost attention to every little detail. Operating with the belief that every player should be treated with respect, Creepy Jar endeavors to update Green Hell with compelling, free content on a regular basis alongside the implementation of near constant enhancements and corrections. The game is also available on Nintendo Switch (ported and published by Forever Entertainment) and released on PCVR and Meta Quest (ported and published by Incuvo). Apart from continuously supporting their flag title, the Warsaw studio is deep in the development of their next project code-named 'Chimera'.