Nathan Russell

Senior UI Technical Artist at Criterion Games

Nathan Russell is a Senior UI Technical Artist at Criterion Games, contributing to projects such as NFS: Unbound and Battlefield 2042 across various platforms including Xbox X/S, PS5, and PC since November 2020. Previously, Nathan was a Technical Artist specializing in UI at SEGA HARDlight, working on the Switch port of Two Point Hospital. Nathan's career began with Mediatonic Games as a Junior Technician Artist, followed by several roles in technical and sales capacities within the gaming industry, including positions at Mountain Walrus and GAME Digital plc. Nathan holds a Master of Arts in Video Game Development from Birmingham City University and a BA (Hons) in Games Design from the University of Wolverhampton, along with numerous qualifications in games development from Birmingham Metropolitan College.

Location

London, United Kingdom

Links

Previous companies


Org chart

No direct reports

Teams


Offices

This person is not in any offices


Criterion Games

1 followers

Criterion is an award-winning studio that makes games and is a part of Electronic Arts.


Industries

Employees

51-200

Links


This is an unverified company page