Nathan Russell is a Senior UI Technical Artist at Criterion Games, contributing to projects such as NFS: Unbound and Battlefield 2042 across various platforms including Xbox X/S, PS5, and PC since November 2020. Previously, Nathan was a Technical Artist specializing in UI at SEGA HARDlight, working on the Switch port of Two Point Hospital. Nathan's career began with Mediatonic Games as a Junior Technician Artist, followed by several roles in technical and sales capacities within the gaming industry, including positions at Mountain Walrus and GAME Digital plc. Nathan holds a Master of Arts in Video Game Development from Birmingham City University and a BA (Hons) in Games Design from the University of Wolverhampton, along with numerous qualifications in games development from Birmingham Metropolitan College.
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