Critical Mass
Jack (Zikang) Chen is a Senior Product Engineer specializing in 3D cinematics at Critical Mass, where contributions span multiple stages of the Unreal Engine pipeline for global advertising campaigns. Prior experience includes roles as a Technical Artist at Active Theory and a Real-time Technical Artist at Thinkingbox, focusing on immersive interactive experiences and high-profile events. Jack's technical expertise extends to VR development at DE-YAN, and as a Technical Artist at The Mill, collaboration with notable clients such as EA and Google was key. Earlier roles included managing CG projects at UniTTEC Co., Ltd. and producing digital content at Spatial Dynamics. Jack holds a Master of Professional Studies in Interactive Telecommunications from New York University and a Bachelor of Fine Arts in Film/Video and Photographic Arts from Emily Carr University of Art and Design.
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