Lorenzo Orsatti has an extensive work experience spanning several companies and roles. Lorenzo currently holds the position of Principal System Architect at CrowdStrike since 2023. Prior to that, from 2022 to 2023, they worked at GoTo as a Principal Architect, Security Engineering, and also as a Principal Software Engineer. Before that, from 2017 to 2022, they held roles at LogMeIn, including Principal Software Engineer and Quality Assurance Architect. From 2014 to 2017, they worked at Citrix as a Senior Software Engineer, responsible for test automation and leading clean code initiatives. In the earlier years of their career, from 2009 to 2014, they worked at ITscope GmbH as a Software Engineer, focusing on web portal development and improving development workflow. Prior to that, from 2005 to 2009, they worked at Z-LASER Optoelektronik GmbH as a Software Engineer and QA Manager, where they managed QA projects and introduced testing processes. Lorenzo began their career in 1997 at Agenzia delle Entrate as an IT/Software Developer, where they developed an internal web portal and administered mainframes and local networks. Throughout their career, Lorenzo Orsatti has demonstrated expertise in software engineering, architecture, security, and quality assurance.
Lorenzo Orsatti completed their education at Università degli Studi di Verona from 1996 to 2004, where they obtained a Laurea degree in Informatics. Additionally, they obtained certifications including Introduction to AWS Threat Detection, Kubernetes: Cloud Native Ecosystem, Kubernetes: Microservices, Securing Containers and Kubernetes Ecosystem, and Certified Secure Software Lifecycle Professional (CSSLP) from various institutions such as LinkedIn and (ISC)² in 2022 and 2023.
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