Evan Lewis is a seasoned UI Engineer with extensive experience in the gaming industry, currently working at Crystal Dynamics since July 2020. Prior to this role, Evan held UI Engineer positions at Harebrained Schemes, First Strike Games, and Booxie, showcasing a strong background in user interface design. Earlier in Evan's career, contributions were made as a Gameplay Programmer at Raven Software and a Programmer at Treyarch. Additional experience includes a Software Technician role at Lockheed Martin Simulation. Evan holds a Master of Science in Computer Science from Digipen Institute of Technology and a Bachelor of Science in Computer Science and Physics from Denison University.
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