Scot Amos

Head of Studio at Crystal Dynamics

Scot’s been living his dream of making video games for the last 24 years. From six-man startups to global giants like Electronic Arts, Scot’s worked on all major platforms and on many fan favorite franchises at Visceral Games, Maxis, Midway, Accolade, Sierra On-Line, and is now proud to be a part of the Tomb Raider legacy at Crystal Dynamics since 2011.

Links

Timeline

  • Head of Studio

    September, 2015 - present

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