Chris Donnelly

Senior Engine Programmer at Crytek

Chris Donnelly is an experienced Engine Programmer at Crytek, specializing in core engine systems programming for CryEngine. Since January 2019, Chris has contributed to major engine upgrades and the integration of Hunt: Showdown 1896, supporting various platforms including PC and consoles. Prior experience includes roles as a Junior Engine Programmer, and a caregiver, alongside significant experience as a computer and console technician and developer in C++ and PHP. Chris holds multiple degrees in computer science, computer animation, and networking, culminating in a Master of Science in Computer Science for Video Games Development from the University of Hull.

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Frankfurt, Germany

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