João Pincho is a seasoned game developer with a diverse background in software engineering and programming across various companies. Currently employed at DECA Games as a Game Developer since May 2024, João has previously held senior positions at Critical Software and Claymore Game Studios, along with roles at Starbreeze Studios and Slightly Mad Studios. A foundation in software development was established at Miniclip, Imagination Technologies, and Novabase / Celfocus, with early experience at NSN - Nokia Solutions and Networks, and TVCabo. Proficient in multiple programming languages and tools including C++, Objective C, and OpenGL, João has contributed to core technologies and game development across various platforms. Education credentials include ongoing studies in Computer Science at Instituto Superior de Engenharia de Lisboa, complemented by earlier coursework at Escola Secundária Augusto Cabrita.
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