Deep Sky
Elliott Bynum is a CGI Technical Director at Deep Sky., with a background in independent design & development at Swizzle. Elliott previously worked as a 3D Generalist at Shadow Health, Inc, and as a Production Coordinator and Technical Director at Trendy Entertainment LLC. At Liquid Development, Elliott held positions as a Production Manager and Senior Environment Artist. With a strong focus on team management and creative vision, Elliott has extensive experience in the video game industry, working on projects for high-profile clients like Disney, Sony, Microsoft, and Warner Bros.
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Deep Sky
The world of tomorrow belongs to those brave enough to create it. For nearly two decades we’ve propelled our clients to new heights with industry-leading animation, motion graphics, product visualization, and live-action production. As explorers at our core, we make it our mission to visualize the indescribable, materialize the unimagined, and boldly voyage into the unknown. Because in our experience, potential isn’t something you find. It’s something you create. So, climb aboard, and venture beyond your limits.
Employees
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