Kevin Atkins

Senior Modeler & Texture Artist at Deep Sky

Kevin Atkins is a skilled 3D and 2D artist with experience working on various video game projects for companies such as Deep Sky, Liquid Development, Rockstar Games, and Warner Bros. Games. Their expertise includes character modeling, environment art, asset modeling, and more. Kevin holds a bachelor's degree in Game Art & Design from The Art Institutes.

Location

Portland, United States

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Deep Sky

The world of tomorrow belongs to those brave enough to create it. For nearly two decades we’ve propelled our clients to new heights with industry-leading animation, motion graphics, product visualization, and live-action production. As explorers at our core, we make it our mission to visualize the indescribable, materialize the unimagined, and boldly voyage into the unknown. Because in our experience, potential isn’t something you find. It’s something you create. So, climb aboard, and venture beyond your limits.


Employees

11-50

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