Kevin Atkins

Senior Modeler & Texture Artist at Deep Sky

Kevin Atkins is a skilled 3D and 2D artist with experience working on various video game projects for companies such as Deep Sky, Liquid Development, Rockstar Games, and Warner Bros. Games. Their expertise includes character modeling, environment art, asset modeling, and more. Kevin holds a bachelor's degree in Game Art & Design from The Art Institutes.

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Portland, United States

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