Felix Schmietainski

Creative Director at DIGIT Game Studios

Felix Schmietainski has been working in the gaming industry since 2004. Felix started as a Freelancer, working as a Designer, Artist & Animator. In 2011, they were Creative Director at Crap Games. From 2013 to 2015, they were a Game Designer at Ubisoft Blue Byte GmbH. Since 2015, they have been employed at DIGIT, a Scopely Studio, where they have held the roles of Design Director, Lead Game Designer, Senior Systems Designer, and System Designer | Systems & Economy.

Felix Schmietainski obtained a Bachelor of Arts (B.A.) in Interactive Animation from SAE Munich in 2011. Prior to that, they obtained a Diploma in Game Design from Qantm Institute Munich in 2010. Felix also obtained a Graphic Designer / University of applied sciences entrance qualification in Graphic Design from Akademie Fellbach in 2007.

Links

Timeline

  • Creative Director

    September 1, 2023 - present

  • Design Director

    September, 2022

  • Lead Game Designer

    April, 2018

  • Senior Systems Designer

    May, 2017

  • System Designer | Systems & Economy

    December, 2015

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