Dan Sonley is currently the Lead External Development Artist (Env) at EA DICE, a position they have held since 2025. They began their journey in the gaming industry in 2014 as an Environment Art Intern at Ninja Theory, acquired through "the rookies" competition. Over the years, Dan has developed extensive experience as a Senior Environment Artist at organizations like PUBG Corporation and Deep Silver Dambuster Studios, and as a Development Director at elite3d. They hold a BA in Computer Games Art from Teesside University, completed in 2015, and are known for their technical and creative expertise in 3D and environment art.
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