DICE (EA Digital Illusions CE AB)
Daniel Demidov is a skilled software engineer with a robust background in game and web development, currently working at DICE since December 2021. Prior experience includes a role at Flying Bear Dev where contributions were made to an untitled game based on Unreal Engine 4, alongside previous positions at Spotify, focusing on full stack development and database management. At MyHeritage, Daniel held multiple roles including web developer, QA engineer, and customer support, demonstrating proficiency in technologies such as JavaScript, PHP, and automation testing with Ruby. This diverse expertise spans across various programming languages and development environments, reflecting a strong command of both frontend and backend solutions.