The Software Engineering Team at DICE is responsible for developing and maintaining the core technology and systems that power the studio's games, including the renowned Battlefield franchise. This diverse team of engineers and technical artists collaborates on various aspects of game development, such as gameplay mechanics, audio integration, rendering techniques, and online functionalities, ensuring a seamless and innovative gaming experience. They leverage cutting-edge tools and methodologies to push the boundaries of interactive entertainment while fostering a culture of creativity and continuous improvement.
Axel Szelag
Audio Software Engineer
Christofer Heimonen
Associate Technical Director
Darko Šupe
Technical Lead
Henrik Janhagen
Technical Release Manager
Johan Yveborg
Senior Software Engineer
Max Taranov
C++ Programmer
Nuo Chen
Release Engineer
Oliver Andersen
Gameplay Software Engineer 3
Oliver Neumann
Technical Lead - Frostbite Eng...
Viktor Raykov
Software Release Engineer
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