Gabriel Sanchez Valdes

Gabriel Sanchez Valdes currently holds the position of Level Designer at DICE (EA Digital Illusions CE AB) since January 2021, where responsibilities include creating engaging game levels. Previously, Gabriel served as a Level Design Intern at the same company and worked as a Collision Designer at Hazelight Studios for a brief period, contributing to QA, collision placement, and level debugging for the game "It Takes Two." Gabriel's experience also includes co-instructing Scratch programming courses for children at Tekniska Museet and working as a Childcare Worker at Björngårdskolan. Educational qualifications comprise a Game Designer degree from Futuregames and an Early Childhood Education and Teaching degree from Omsorgslyftet Utbildningar.

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Stockholm, Sweden

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