Mariusz Waclawek is a Technical Artist with experience in the gaming industry, specializing in Unity 3D development and platform implementation. Mariusz has worked at companies such as DICE, Starbreeze Studios, and Enterspace VR, where Mariusz has utilized their skills in game engineering and computer graphics. With a background in both technology and art, Mariusz has contributed to projects ranging from mobile games for kids to extensible applications in Xamarin. Their education includes a Bachelor of Science in Game Engineering and a Bachelor of Fine Arts in Computer Graphics.
September, 2019 - present