DICE (EA Digital Illusions CE AB)
Martin Engelbrektsson is an experienced Online Software Engineer at DICE (EA Digital Illusions CE AB) since August 2017, contributing to projects such as Battlefield 2042 and Battlefield V. Key responsibilities include developing persistence systems and commerce features, as well as focusing on memory tracking, stability, and low-level system improvements. Prior to this, Martin completed a Master Thesis at Autodesk, co-developing a data-driven visualization tool for game telemetry, and held a Software Engineer Intern position at Saab, where Martin enhanced an internal web application. Martin holds a Master’s Degree in Computer Science and a Bachelor’s Degree in Media Technology & Engineering from Linköping University.