MS

Michel Schmidt

Senior Software Engineer at DICE (EA Digital Illusions CE AB)

Michel Schmidt is a Senior Software Engineer at DICE, with a rich career spanning over two decades in the gaming industry. Prior to joining DICE in January 2018, Michel held various senior programming roles at Relic Entertainment, contributing to acclaimed titles such as Age of Empires IV, Dawn of War III, and Company of Heroes. Notable achievements include directing a significant refactoring effort of the Essence engine and implementing various performance optimization strategies. Michel also has a foundational background with Digital Illusions CE AB, where skills were honed on games like Battlefield 2: Modern Combat and RalliSport Challenge. Michel holds a Master of Science in Engineering Physics from Chalmers University of Technology.

Location

Stockholm, Sweden

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