MR

Miguel Andres Rodriguez

Miguel Andres Rodriguez is an experienced software engineer with expertise in software development and user experience design. Currently serving as a Development and Release Engineer at DICE (EA Digital Illusions CE AB) since October 2015, Miguel focuses on build automation for the Frostbite engine. Previous experience includes a UX/UI internship at ABB, where innovative interaction methods for biological and environmental data were designed, and a research internship at Inria, focusing on mobile app prototyping. Additional roles at Peixe Urbano involved developing a cloud-based application, while positions at Living Consultoria and Colpatria concentrated on software solutions for the oil, gas, and auditing sectors. Early career contributions at Tata Consultancy Services and TES America Andina Ltda included research and development in telecommunications and application performance enhancement. Miguel holds multiple master's degrees in ICT Innovation and Human Computer Interaction from institutions such as KTH Royal Institute of Technology and Paris-Sud University, alongside a bachelor's degree in Electronics Engineering from Pontificia Universidad Javeriana.

Location

Stockholm, Sweden

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DICE (EA Digital Illusions CE AB)

DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.


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Headquarters

Stockholm, Sweden

Employees

501-1,000

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