Niklas Terörde is an AI Software Engineer in Test at DICE (EA Digital Illusions CE AB) since February 2021. Prior experience includes roles as a Gameplay Programmer and Junior Gameplay Programmer at Ubisoft Annecy from November 2017 to February 2021. Niklas began professional development as a Programming Intern at Polycular OG in 2014 and gained foundational knowledge as a Graduate Student at Fachhochschule Salzburg from September 2015 to February 2018. Niklas holds a Master of Science in Computer Science from Fachhochschule Salzburg, completed in 2017, and a Bachelor of Applied Science in Computer Science from the same institution, obtained in 2015.
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