DICE (EA Digital Illusions CE AB)
Oliver Andersen is a Gameplay Software Engineer 3 at DICE (EA Digital Illusions CE AB) since September 2018, with a strong focus on cross-disciplinary feature development and advanced code system ownership. In addition to technical responsibilities, Oliver serves as Tech Lead for a feature team on Battlefield 2042, ensuring functionality, performance, and stability of features while collaborating with product management. Prior experience includes roles as Gameplay Software Engineer 2 and 1, as well as an Associate Gameplay Software Engineer and Software Engineer Intern. In addition to work, Oliver participated as Vice Chairman of the Board for Unga Aktiesparare Uppsala, promoting accessible investing for young individuals. Earlier roles involved volunteer leadership at the Nordic Game Conference and various hospitality positions. Oliver holds a degree in Game Development from The Game Assembly, complemented by Upper Secondary Education from Törnströmska Gymnasium.