Oliver Neumann is currently working as a Technical Lead on the Frostbite Engine at DICE. Prior to this, Oliver has held various roles in companies such as Ubisoft Berlin, YAGER, and Accenture, where Oliver worked on projects for games like Rainbow Six Siege, Far Cry, and Dead Island 2. With a background in software engineering and a focus on game development, Oliver has also worked as a freelance programmer for companies like SPARK! and OC3 Entertainment, Inc. Additionally, Oliver has experience tutoring Unreal Engine 4 and has worked on projects using CryEngine 3.
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