Raphael Galeuchet is a skilled professional in the field of concept art and design, currently serving as the Lead External Development Artist 2D at DICE since March 2025 and as an Environment Concept Artist at Terraform Studios since August 2022. Prior experience includes roles as Lead Concept Artist and Senior Concept Artist at PUBG Corporation from May 2023 to March 2025, as well as Lead Environment Concept Artist and Senior Environment Concept Artist at Metaverse Game Studios, Inc. from March 2022 to March 2023. Raphael has also worked as Concept Lead and Concept Art/Storyboard Artist at realworld one, and held a position as a Concept Artist at JCG Productions. A brief internship at GSK involved updating workers on new equipment and software, and prior military service included operating as a Tank crewman in the Swiss Armed Forces. Raphael holds a Diploma in Animation Concept Art from Vancouver Film School and a high school diploma in Mathematics and Physics from Gymnase de Nyon.
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