Royne Borrud

AI Software Engineer at DICE (EA Digital Illusions CE AB)

Royne Borrud is an experienced AI Software Engineer with a strong background in the video game industry. Currently at DICE (EA Digital Illusions CE AB) since October 2015, Royne has contributed to the development of Battlefield 1 (2016) and Battlefield V (2018). Prior to this, Royne worked as a Software Engineer at Ghost Games from August 2012 to September 2015, focusing on AI engineering for Need for Speed: Rivals (2013) and Need For Speed (2015). Royne's career also includes a role as Senior Developer at Combination AB from March 2006 to July 2012, where responsibilities involved creating platforms and games for land-based casino machines, as well as an internship at EPOS Game Studio in 2005, working on the audio system for Crash Commando (2008). Educational credentials include a degree in Game Maker (2003-2005) and studies at the University of Gothenburg (1999-2002).

Location

Stockholm, Sweden

Links

Previous companies


Org chart

This person is not in the org chart


Teams


Offices