DigitalFish
Adam Wagner is a seasoned software engineer with extensive experience in the gaming and film industries. Wagner has served as a Senior Software Engineer at DigitalFish, Inc. since January 2015 and previously held a similar role at ROBLOX from August 2013 to December 2014. At Industrial Light & Magic, Wagner contributed as an R&D Staff Engineer, developing the pre-visualization tool Zviz, utilized in productions such as Star Wars: The Clone Wars, Rango, and Pacific Rim, and led the creation of the Shader Network Editor. Earlier career experiences include tooling engineering at Castaway Entertainment and an internship at Electronic Arts, as well as co-founding Blacksmith Studios LLC, where Wagner developed a 3D game engine for mobile platforms. Wagner holds a Bachelor of Science in Computer Software Engineering from the University of Silicon Valley.
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