Takhir Nasyrov is an experienced developer specializing in gameplay and engine development, currently working as an Unreal Engine Gameplay Developer at DigixArt Studio since May 2023. Previously, Takhir held the position of Full Stack Engine Developer at Cabrilog, focusing on engine development for educational geometrical activities in both 2D and 3D. Early career experiences include a Unity Tools Developer Intern position at Emoface and an interviewer role at Mountain Management Group, LLC. Takhir also worked as an assembly worker at Caterpillar France SAS. Takhir's academic background includes a Master's degree in Game Programming & Design from Lyon Ynov Campus and two Bachelor's degrees, one in Computer Science Applied to Business Management and another in Mechanical Engineering from Université Grenoble Alpes.
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