Jonathan Mangagil

Lead Animator at Disruptive Games

Jonathan Mangagil has a diverse work experience in the animation industry. Jonathan is currently working as a Lead Animator at Disruptive Games. Prior to this role, they were a Senior Animator at Mutant Arm Studios, where they contributed to building animation systems and collaborated with tech anim and programmers. Jonathan also worked with outsourcing to develop enemy characters. Before that, Jonathan worked at Magic Leap as a Senior Animator, where they explored and defined games and experiences in mixed reality. Jonathan also supported multiple projects and contributed to pipeline development. Jonathan started their career at Irrational Games as an Animator and eventually became a Senior Animator, working on projects like Bioshock Infinite and DLC Burial At Sea. Jonathan focused on creating companion characters and developing animation systems that supported the narrative. Jonathan also worked at Stormfront Studios as an Animator, creating combat animations for the game Eragon. Additionally, they had a brief role as an Animation Apprentice at Rhythm and Hues. Overall, Jonathan has gained experience in various aspects of animation, including combat animations, character development, motion capture, and pipeline development.

Jonathan Mangagil attended the Academy of Art University from 2000 to 2004, where they obtained a Bachelor of Fine Arts degree in Character Animation. Prior to that, in 1999, they briefly studied at California State Polytechnic University-Pomona, although no specific degree or field of study information is available for this period.

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Timeline

  • Lead Animator

    February, 2023 - present