Jef Wall is a Principal 3D Artist at Double Eleven with over 30 years of experience in game development. Specializing in creating characters, creatures, environments, and assets across sci-fi, fantasy, and horror genres, Jef has worked with prominent companies such as HorrorSoft Ltd, Sumo Digital Ltd, and CCP Games. With a strong foundation in 2D and 3D visual information from the University of Sunderland, Jef excels in various aspects of game art, including asset creation and implementation within the Unreal engine. Previous roles have included Senior 3D Artist and Lead Artist, where Jef contributed to numerous acclaimed titles.
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