Jeremy French

Sr. Environment Artist III at Double Fine Productions

Jeremy French started their work experience as a 3D Artist at 3D Eyetronics Inc. in March 2003, where they were responsible for full body and object scanning and compiling. Jeremy then worked as a Realtime Artist at Oddworld Inhabitants from September 2003 to April 2005. Following this, they joined Perpetual Entertainment as an Environment Artist from July 2005 to March 2006. Jeremy then worked as an Artist at Visual Concepts Entertainment from March 2006 to June 2007. Jeremy then joined Crystal Dynamics, Eidos Interactive as an Environment Artist from July 2007 to January 2009.

In 2009, Jeremy worked as a Freelance Artist at Realscan 3D Inc., where they focused on re-surfacing highly dense scan geometry for use in feature films. Jeremy also created high-resolution, hand-built models for digital set pieces. Jeremy then joined Sanzaru Games, where they held two roles: Sr. Environment Artist from October 2009 to July 2017, and later became the Lead Level Artist from September 2013 to July 2017. In 2017, Jeremy joined Double Fine Productions as a Sr. Environment Artist II, and their employment there is ongoing.

Jeremy French attended Expression College for Digital Arts from 2001 to 2003. During this time, they obtained an Associate of Arts and Sciences (AAS) degree with a focus on Digital Visual Media.

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