Phoebe Hesketh is a C++ UE/AI Developer at Dragons Lake since January 2023, focusing on AI development and optimization in Unreal Engine. Previously, Phoebe held the position of AI Developer at Kythera AI, where responsibilities included core product development and client collaboration. Phoebe earned a PhD in Computer Science from the University of York, where research centered on player learning in team-based esports, and also served as a Graduate Teaching Assistant, imparting knowledge of Unity and Maya to Interactive Media students. Additional experience includes roles as an Accessibility and Usability Design Consultant at Twelve Oaks Software, Contracted Data Analyst at Brookson, and Research Assistant positions in various organizations. Educational background includes a Master of Engineering in Engineering Mathematics from the University of Bristol.