Connor Martyn is a Principal Technical Designer at DPS Games, where they continue to apply their expertise after previously serving as a Senior Technical Designer. Prior to this role, Connor excelled as Lead Technical Designer at Ubisoft Reflections, where they managed teams while overseeing various aspects of development, including AI and combat. Their earlier experience includes roles as a Junior Game Designer and a Functional QA Tester, contributing to notable projects such as Horizon Zero Dawn. Connor holds a Bachelor's Degree in Games Art & Design from Norwich University of the Arts.
This person is not in the org chart
This person is not in any teams
This person is not in any offices