Ian Kleton is a junior C# Unity3D programmer with a focus on optimizing product development and enhancing team collaboration through efficient use of Unity3D Editor tools. Having served as a game developer at Pillo Games and Vincent van Geel, Ian expanded their expertise at DTT, where they currently lead the Game Department. Ian holds an Associate Degree in Software Development from Windesheim and a degree in Game Development from Grafisch Lyceum Utrecht. Known for a structured approach and a commitment to agile workflows, Ian embraces challenges as opportunities for growth and values collaborative input in project development.
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