Dylan Marx is a skilled Technical Artist at Eclipse Gaming Systems, focusing on class 2 slot machines since March 2024. Concurrently, as a 3D Environment Artist at Leartes Studios since May 2023, Dylan conceptualizes and creates asset packs for the Unreal Engine Marketplace, utilizing UE5 technology. Previously, Dylan was a Teaching Assistant at Michigan State University from September 2021 to May 2023, where responsibilities included teaching and proctoring labs for an intro to 3D Modeling course. Additional experience includes serving as 3D Art Director for Spartasoft Studio, leading a team of artists on a dungeon crawler game. Dylan holds an undergraduate degree in Video Game Design from Michigan State University, complemented by a GED from Macomb Dakota High School.