Daniel Mihaila has a background in technical art and sound design.
Daniel is currently working at Edurino as a Tech Art Lead and Senior Sound Designer, starting in March 2023.
Prior to this, they worked at Edurino as a Technical Artist and Senior Sound Designer from October 2022 to April 2023.
Before that, they were a Technical Artist and handled Audio Production at Edurino from January 2022 to October 2022.
In 2021, they worked at Stein Communication as a 3D-Generalist and Audio Production, where they were responsible for the production of key visuals and animations, as well as the development of a 3D visualization web app for photogrammetrized objects.
From 2020 to 2021, they worked at TWO PENCILS as a Technical Artist, Composer, and Sound Designer. There, they built a game prototype funded by FFF Bayern, handled 3D asset creation, and audio production and implementation of audiovisual assets into Unity.
From 2017 to 2020, they worked at Codivo GmbH as a 3D Generalist, Composer, and Sound Designer.
Overall, Daniel Mihaila has a strong background and experience in technical art, sound design, 3D asset creation, and audio production.
From 2012 to 2020, Daniel Mihaila attended Ludwig-Maximilians-Universität München and obtained a Master of Science degree in Medieninformatik (Nebenfach Mediengestaltung).
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