Antonio Brunetti has over 20 years of experience in software engineering. From 2000 to 2004, they worked at Icona S.p.A. as a Software Engineer, where they contributed to projects such as Toofast (Fastweb), Conference actuator, and HTTP tunneler. Their skills included C++/MFC, and they developed various features and interfaces using Visual C++.
In 2004, they joined EidosMedia as a Senior Software Engineer. Antonio held this position until 2014 and then resumed it again in 2014. Within EidosMedia, they worked on different projects, including the Methode Prime client user interface refactoring. Antonio used C++/MFC and BCGSoft library for the development and integration of ribbon controls.
In 2016, Antonio Brunetti transitioned to EIDOSMEDIA S.P.A., where they continued to work as a Senior Software Engineer. Antonio contributed to projects such as the integration of the Methode Prime client web engine and the Methode Prime client web panel. Their skills included JavaScript ES6, Backbone, Node.js, and Stampit.
Antonio Brunetti completed their education with a diploma as a perito elettronico from Istituto tecnico industriale Ernesto Breda (Salesiani) between 1987 and 1992. Subsequently, they pursued their higher education at Universita degli Studi di Milano from 1994 to 2000, where they obtained a degree in Scienze dell'Informazione from the Facoltà di Scienze MMFFNN. In terms of additional certifications, Antonio Brunetti received a Professional Scrum Master 1 certification from Scrum.org in October 2019.
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