Carl-André Corbeil

Senior Gameplay Programmer at Eidos-Montréal

Carl-André Corbeil is a seasoned software engineer with extensive experience in game programming and development. Currently serving as a Senior Gameplay Programmer at Eidos-Montréal, Carl-André collaborates with Playground Games on the renowned Fable project. Prior to this, Carl-André was a Senior Gameplay Programmer at Square Enix Montreal, where contributions included the development of core systems for SPACE INVADERS AR and the creation of a cross-platform deterministic random system for AR loot boxes. Experience also includes leadership as an Interim Lead Programmer, managing a team of programmers, and initiatives such as a sprint progression dashboard. Additional roles at Info FX, Ubisoft, and several internships have solidified expertise in full stack development and programming. Carl-André holds a Bachelor's degree in Software Engineering from École de technologie supérieure.

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Montréal, Canada

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