Christophe St-Onge is a seasoned Senior Level Designer with extensive experience in the gaming industry, currently employed at Eidos-Montréal since April 2023. Prior to this role, Christophe held senior and technical level design positions at WB Games Montreal Inc. from August 2020 to April 2023 and at Elastic Games Inc. from September 2018 to August 2020, contributing to the Asymmetrical Horror PVP game Last Year: Afterdark. Proficient in Unreal Engine 4 and Blueprint, Christophe has been responsible for designing multiplayer levels, creating AI behavior, scripting game elements, and reworking levels for improved balance. Earlier, Christophe worked in various service roles within the restaurant industry from September 2011 to May 2018, which included customer service and operational duties. Education includes studies at Campus ADN (2016-2017) and HEC Montréal (2013-2016).
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