Gerardo Astudillo is an experienced technical animator and character technical director currently working at Eidos-Montréal since January 2017. In this role, responsibilities include developing and maintaining C++ plugins for rigging pipelines and creating tools with Python for rig creation and data management. Prior experience includes positions at WB Games Montreal Inc. as a technical animator, where skills in rigging, scripting, and tool development were enhanced, and earlier roles in animation and modeling at various companies. Gerardo holds a DEC in 3D Animation & CGI from Dawson College and a high school diploma in the same field.
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