Jean-Christophe Pelletier

Gameplay Director at Eidos-Montréal

Jean-Christophe Pelletier is a highly experienced game design professional currently serving as the Gameplay Director at Eidos-Montréal, providing design direction to a production team and ensuring alignment with stakeholders. Previously, Jean-Christophe held the position of Principal Game Designer on the upcoming Fable game, leading multiple production pods and design features. As the Owner of Productions Fougarou, a consulting and production company, Jean-Christophe focuses on video games and interactive experiences. Additional roles include Pedagogical and Creative Director at Studio XP, where the curriculum and teaching programs were developed, and extensive teaching experience in game design at various institutions. Jean-Christophe's career also includes significant contributions as a Lead Game Designer and Design Coaching Coordinator at Ubisoft, where game design strategies and training programs were established. Jean-Christophe holds an M.Sc. in Anthropology and a B.Sc. with minors in Physics, Medieval Studies, and Anthropology from the Université de Montréal.

Location

Laval, Canada

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Eidos-Montréal

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Eidos-Montréal represents the continuing evolution of an extraordinary enterprise.


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Headquarters

Montréal, Canada

Employees

201-500

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