Eidos-Montréal
Romain Boncens is a highly experienced Senior Material Artist currently working at Cloud Chamber since November 2021, contributing to the next BioShock game. Prior to this role, Romain served as Principal Material Artist at Mikros Animation, where responsibilities included creating materials for the feature film Thelma the Unicorn. Romain's extensive experience includes key positions at Ubisoft, where surfacing supervision was provided for the Starlink short film and the animated series Rabbids Invasion. Romain has also worked with notable companies such as Studio 100 Animation, Mikros Image, and Télé Images Productions, and is proficient in tools such as Substance Designer, Maya, and Arnold. Romain holds a Bachelor’s Degree in Cinema from ESRA Bretagne.
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Eidos-Montréal
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