Eidos-Montréal
Yanick Myre is a skilled Level Designer with extensive experience in the gaming industry, currently working at Eidos-Montréal on the Fable project in collaboration with Playground Games since March 2023. Prior to this, Yanick served as a Level Designer at Ubisoft Montréal, contributing to projects such as Skull and Bones and Far Cry 6, where responsibilities included procedural terrain generation and encounter design. Yanick's background also includes game design for Hectarium, UI/UX design, and various roles in film and multimedia production since 2009. Academically, Yanick holds multiple degrees from UQAM, focusing on communication and interactive media, complemented by formal training in media technology and screenwriting.
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Eidos-Montréal
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