Electronic Arts
Camilo Garcia is a seasoned Lead Gameplay Engineer at Electronic Arts (EA) since September 2010, where leadership of a team to develop and launch DLC titles has been a primary focus. With a strong background in gameplay engineering, Camilo has contributed significantly to the development of multiple expansion packs for both The Sims 3 and The Sims 4, utilizing programming languages such as Python, C#, and C++. Previous experience includes a role as a Game Engineer Intern at Schell Games, where Camilo developed minigames for an unannounced project, and as a Communications and High Technology Analyst at Accenture, with a focus on the telecommunications sector in Colombia. Educational qualifications include a Master of Science in Entertainment Technology from Carnegie Mellon University and a Bachelor of Engineering in Systems and Computing from Universidad de Los Andes.
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