Electronic Arts
Dan Motoc has over 15 years of experience in network engineering and private cloud engineering, currently serving as the Director of Private Cloud Engineering at Electronic Arts (EA) since April 2014. Dan has held several leadership roles at EA, including Senior Manager of Private Cloud Engineering and Senior Manager of Network Operations. Prior to joining EA, Dan worked as a Network Architect at OMV Petrom and as a Senior Network Engineer at Kernel Control. Dan started the career as a Software Engineer at ITC Networks and as a System Administrator at CTEA Publishing House. Dan holds degrees from the University POLITEHNICA of Bucharest and Academia de Studii Economice din București.
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